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(1 year ago)
#1
adn |
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Interesting read. I've never payed much attention to the music in games such as wc and sc.
Only time I've listened to game music is on NFS: MW where I would turn the sound effects etc off and listen to disturbed and so on. only dead fish go with the flow...
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(1 year ago)
#2
sayd |
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The louder they scream they more i like it !
YouŽre rockinŽ with the best.
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(1 year ago)
#3
karltoffel |
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you know battle realms? nice game, released a little less than a year before wc3, for me the perfect example of the right music along with the right game. just really nice.
still, i agree that those games have become rare. maybe game developers should rethink their priorities, because i for one enjoy music way more than fancy graphics, which are by far good enough already... www.karltoffel.de - my blog =)
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(1 year ago)
#4
Dectilon |
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I saw the "the making of" video of FEAR, and I've realised that the scariest thing you can hear from a developer is "we decided on situational/ambience music instead of a full-fledged sound track". This basically means they didn't feel like making an effort. No matter how you put it, music with real thought behind it will always beat "ambience" music. I mean, if the music from a thriller game can give you the chills outside the game as well as in it, that's gotta be good, yes? : )
Suprise and Terror!
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(1 year ago)
#5
Apm66 |
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music always played a huge part in comedy and thrillers.
for example: long time ago, movies were simply the actors..acting. then a huge black screen would show up showing the viewers what's actually going on with some flavored music in the background... when i think of old movies like that what usually comes to my mind is either charlie chaplin or a lady tied on a railtrack with a train coming ahead. At that time music played a great role, they would basically "show" you the current mood. Same for suspense movies, like the movie "Jaws" . Im sure yall seen that. whenever they play THAT music, you know a that the great white shark is somewhere..and closer than you think and it gives you that feeling of fear and the envy of puking your arse off ..k...the puking part was a bit exagerated. lol Another example: A city is being devastated by a nuclear bomb or just natural disasters occuring in downtown.(natural disasters in downtown?! wth?!) you would hear helicopters (chop,chop,chop,chop,...lol) and the sirenes of fire trucks, ambulance and cops. They're definitely not music, but crea, trnasmission going back and forth between cops through their "walkie-talkie" , those are what creates that feeling of desperation, unknown but countless numbers of people are dieing. theres no music. but you know its happening. Napoleon Dynamite: I havent heard once music playing in the background, which made me fall asleep 15 minutes after and i never watched that movie again even though i watched only the first 15min i do not wish to watch it again, unless i feel insomniac. but you get my point. its music that creates and changes the mood of the settings. Last edited by Apm66 at 24.11.2006, 01:01
www.jeffct.com
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