
Salaries, contracts, strict hours of practice, travelling, uniforms with sponsors, press conferences, photoshoots, touring, big checks, trophies...the life of a true professional gamer. A dream of DotA players that is a reality to others, such as Counter-Strike and Warcraft 3 professionals.

This dream is slowly coming true, the community is starting to expect and react normally to every tournament offering thousands of dollars for top contenders.
It makes you wonder, has DotA reached the professional level? What does the future hold? What will ESWC bring?
For a long time the difference between competitive DotA and other titles is the nature of a team. In Warcraft 3, players are signed with contracts, offered salaries and swapped around by other organizations.
It's just like sports, whatever team offers the most money is usually the deal that the player will take. In DotA, it has mostly been a group of close friends who share the same passion for the game. Now that is slowly starting to fade and DotA is starting to look like another business.
Russian powerhouse
ARS-ART joins Swedish team,
SK. This guy was a very close friend to his mates on the
Virtus.Pro DotA team, they were even considered the best in the world. He would play at LAN centers with them all the time, competing in online tournaments such as Prime Defending or ready to dominate a LAN like ASUS.

Suddenly things fell apart, he wasn't happy anymore, so he picked up and left. SK Gaming grabbed him in a heartbeat, and to the community it was such an odd transition.
Virtus.Pro came back with a few changes of their own. For a long time fans have chanted for
LightOfHeaven to join Virtus.Pro but people like the IHCS community knew that was very unlikely to happen.

It was apparent in the past that LoH didn't get along as well with the VP members so the switch was unexpected. If there's one thing that is for sure though, LightOfHeaven is very much passionate about playing DotA competitively so naturally he went with the best offer.
When
Zenith made it's entrance into the international competitive DotA scene they received a tremendous amount of hype. The team was expected to show off Asia's true talent and ability to dominate in strategy games.
Unfortunately the team had a rocky start and things didn't always work out the way they wanted to. Lag played a major role in the problem and it was often crippling to the team. Zenith again, is like Virtus.Pro. Close friends who live near each other and play with each other at LAN's.
Now it appears that one of Zenith's strongest players,
iceiceice has joined up with the Malaysian powerhouse,
KingSurf. KingSurf has been in the spotlight for quite some time now, they are the only Asian team to have made it far in the Prime Defending playoffs.

The team is currently searching for a sponsor so they can travel to LAN events like ESWC and compete to show the community how they can perform without lag. With so much spotlight, potential and drive, this was a smart move by ice in his journey through competitive DotA.

MYM.DotA team.
Maelk has always been called out for picking out players one by one and bringing them together as a team. He exemplifies just how competitive gaming is for Counter-Strike and Warcraft 3. For a long time it seemed odd to the community, why does MYM constantly search and add powerful names in the community?

Take the recent additions for example. Seven people on a roster seemed quite enough to forum trolls, but Maelk showed no hesitation in adding
Fear and
ezy to the team. This addition added so many opportunities and options, many of which were invisible to the spectators.
This allows more marketing for the team, not only in Europe but North America as well. It also grants them the ability to participate in almost every single tournament and league out there since there will be so much flexibility in playing time. Also, down the road who knows, we could even see two seperate teams.
To go along with previous points, the immense amount of roster changes already happening now can only continue in the future. The evolution of competitive DotA will start to mold and shape team's depending on a few circumstances.
SK was able to add a Russian player like ARS-ART because it will be beneficial to them. The team has very strong odds to win tournaments and they are already backed by one of the best sponsorships out there. Same story with MYM, with so many players in different demographics it poses an issue with sending a team to events, but with strong organizations that is possible.

XsK and
Q, where the talent is there but the support isn't, the opportunities are a lot dimmer. With tournaments like Prime Nations and ESWC, it allows players of the same nationality to come together and play. This unfortunately creates an imbalance. It is seen in Warcraft 3, where certain organizations can afford to sign with players all over the world and other teams are stuck with searching for locals. Organizations primarily look for a group of condensed players to make it easier to plan travelling, but for bigger organizations they go for the biggest names!
In the early stages of competitive DotA there were only a few sponsors picking up DotA teams. Back in the day a sponsor for DotA meant a free headset and a tag added to their alias on bnet. It was nothing, mostly just a joke because DotA was only in miniscule competitions like CAL.
Once DotA LAN tournaments really started to take flight like Dreamhack, ASUS and Fire in Ice, sponsors starting popping out like baby bunny rabbits. Every organization wanted a piece of the newly discovered gold mine to themselves. Marketing is starting to flourish DotA in preperation for one of the world's biggest gaming event, ESWC.

PGS Poker Strategy addded
BVG and "what?" thought the community. Why this team, why not one of the few unsponsored teams that are performing well like XsK? Simple. Marketing.
What is one key difference between BVG and XsK? BVG is a complete polish team and XsK has players from all over the globe. PGS likes waving their nation's flag, so obviously they would pick up a free ticket into the ESWC Grand Finals, because who else would qualify for Poland?
More and more tournaments are coming out, more and more sponsors are picking up teams and the competition is oozing out of every player's veins. Fire in Ice part two is under construction, teams are preparing for ESWC, Dreamhack Summer is approaching and everyone's busy.
We've got the online tournament's, competition, sponsorships and some LAN events in the bag. So what's in store for us next? DotA has already made a name for itself, now is it time for the next big step? ESWC will be almost like an official test to see if DotA can and become a true e-sport.
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(4 months ago)
#1
amock |
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True words, true words, nice article there:)
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Nice article, very well done.
Only the dead have seen the end of war!
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nice article very well done with 41 updates :D
turn on, tune in, drop out..
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(4 months ago)
#4
iamRA |
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pgg looks funny in that pic :DD
mym pic ownz! -My might cannot be matched-
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(4 months ago)
#5
Wee- |
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Cool Article again! ^^
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(4 months ago)
#6
myMYM|genozstriker |
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"DotA has already made a name for itself, now is it time for the next big step?" Got it. IMO opinion this would have been more then enough.
Now that's a million dollar question isn't it and it's gonna take while to know that answer. Dota is slowly starting to get where most want it to be. But personally said it's kinda hard and their might be some road block concerning how long WC3 itself will last and really with new games such as COD4 and UT2K7 that are slowly becoming the most played PC games and making their way into competitive gaming and SC2 coming on the way it might be a crucial choice to pick dota for a main-line up up games over those games. Consider the gaming community does not know dota as well as it does other games like COD, UT, CS and SC. Like a part of the WC3 community knows what dota is, but like a huge part of it doesn't support it and like a small part of the SC community knows what dota is. But for the rest not many know. I really hope you guys manage to accomplish what you want with ESWC. Last edited by genozstriker at 19.03.2008, 03:42
Participate in Dota Charity event. myspace.com/dotaforkids
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(4 months ago)
#7
LastDance |
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Sweet, the article really helped me comprehend what was actually going on in the DotA scene. Cheer cheer Neha.
Believe it or not, everyone currently in the competitive scene, including Editors and Tournament Admins and even the Fans, everyone is helping pioneer competitive DotA. The potential is WC3/CS level so there is still a lot of growing to do! For me, I don't think DotA will reach that standard (WC3/CS Standard) within the gaming life left in me but it's really nice to see how far it's gotten since CAL season 1. GG HF all Last edited by LastDance at 19.03.2008, 03:52
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(4 months ago)
#8
Noname |
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DOTA...
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(4 months ago)
#9
YoSnail
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Nice read. Thanks.
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(4 months ago)
#10
VisarkA |
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(4 months ago)
#11
manhunter321 |
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nice work there
you will know and recognise me after somtime
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Inspiring article.... It's about time.
What's with #10??? Lols A world w/o walls and fences - who needs Windows and Gates?
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A word-out for miage LAN maybe? I mean I loved the article but it would be a lot better if you added miage LAN as well, where both SGC and TeG attended..
I even blogged it in my profile. Last edited by SilentCat at 19.03.2008, 08:46
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The next big step after ESWC for DotA is to adapt it's system to Starcraft2, when it is coming out. Since the everything will be in the SC2 Editor, as someone from Blizzard already said.
A great read though. good job Neha :) Last edited by S0th at 19.03.2008, 09:48
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best one you've done
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(4 months ago)
#19
Moon-ie
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Q with 2 Russians now too
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Rly nice article Gj Rinoa :D
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(4 months ago)
#22
redfoxx
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dota will never become a real esports ti
i thank mym and their admins for organize dota tournament after dota tournemet ... but i dont see a real development! at least i see some step backs. finals that were net streamed, pickings that takes more then 1 hour, bad information politics, bad scheduling of games ... all points that fans are sick of and will be factors that dont make dota a real esports ti i cant remember a wc3 tournement final in that not a single game is not streamed somewhere. i cant remember a wc3, cs, sc final of a tournemet in that pla so i think, for example here in mym tournaments should be some new rules: - timelimit for picking - when its said that a round of a tournament should be played in from 01.01 to 03.01 so all games (or almost all have to be played in that time) - every game (for shure last rounds of a tournament) should be streamed and when a team dont wants a stream ... it gets banned - admins are there to decide things in a tournament and not just to comment decision of pla - more informations for fans when things arent going like planed i like playing dota, i like watching dota (as long as possible and there isnt a comment like "wait for replay") and i think the only thing that can make a game rly big, are the fans ... and there are many thinks to do sry for the sometimes horrible english, but iam not native speaking english and dont want to spend 1 hour for that text to make it perfect, i think everyone can understand what i want to say, if he wants hf gl gg | |
(4 months ago)
#23
FzeroXx |
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No offense to you Neha, or anyone else who has the opinion that DotA will become the next big E-sport, but it will never have the popularity at live events that other games have. People who don't play DotA cannot enjoy watching it. Who here would watch a Project Gotham Racing match for an hour.. how about fifteen of them in a row?
DotA is NOT, repeat *NOT* spectator friendly.. as long as that is the case... it will never be accepted by WCG or have prize pools like SC/WC3 or FPS games. Until everyone decides that they want Icefrog to change the game fundamentally into something where the rounds are much shorter, I don't see a way for this to work. I love playing DotA and I could honestly watch a good DotA tournament all day if it was available, hell I've watched back to back to back MYM Pride matches on GGC. I'm not the target here, and big sponsors with massive prizes won't jump in until they see the numbers. GomTV recently held the GSI(GomTV Star Invititational) which was posted on the front page here at MYM. It was the first English Broadcasted Starcraft: Brood War tournament from Korea. Nick "Tasteless" Plott reported to teamliquid that GomTV got over a million unique hits to their website for the two or three week tournament. Brood War is more than ten years old, and is rarely mentioned in gaming circles anywhere anymore. Why do people still tune in for this? It's exciting, watchable, and there are superstars. Large companies make it easily accessible, with dozens of technicians working on stable servers so the fans have an enjoyable experience. None of this infrastructure will be developed for DotA if we don't decide to change it. I don't have any good ideas about how this should be done, and all I can do is plant seeds for people to develop into something useful. Hopefully as a community people who want to see this game succeed can formulate a plan of action. "Koreans Own White Dudes"
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nice work! keep it up ;D
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Very good article :). I do believe that DotA will become even bigger with ESWC.
#22: six months ago, teams didn't care much about fans/streaming, etc... But now things are different. Teams start thinking more like professional pla Ke robo...
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(4 months ago)
#27
tenerd |
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moqwai t3h best manager :D
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